The Render Engine

The Render Engine is a cross-browser, open source game engine written entirely in Javascript. Designed from the ground up, it is flexible and full of great features. The engine runs on a wide variety of browsers including Firefox, Chrome, Safari, Opera, and IE.

Monday, November 7, 2011

Input Components & Behaviors

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I've been wrestling with the different types of rendering in The Render Engine , trying to keep the two in sync so that it's really ...
2 comments:
Thursday, November 3, 2011

Down, but not Out...

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While my provider let my domain name lapse, I want people to know that I'm still working on The Render Engine.  It was, for a while, not...
Sunday, August 14, 2011

v2.0.0.11 beta (Beta 2)

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I have created a download for the next beta release.  I've also updated and uploaded the API docs for the current version.  As usual, pl...
1 comment:
Thursday, August 11, 2011

New joint types

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Just wanted to let folks know that I've just completed adding pulley, prismatic, and weld joint types.  I also did some refactoring to c...
Tuesday, August 9, 2011

Tutorial 14 - Data Storage

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I have finished the tutorials by adding Tutorial 14 for data storage.  This tutorial demonstrates using TrimPath SQL which is included with...
Monday, August 8, 2011

Tutorial 12 - Physics

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I just committed the Physics Tutorial to the repo.  It's just a simple example of setting up a simulation, adding rigid bodies, and gett...
2 comments:
Wednesday, August 3, 2011

Refactored Tutorials and Small Updates

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I've completed refactoring of the tutorials and only have two left to create (Physics and Storage) before I'll say they are complete...
1 comment:
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Brett Fattori
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